Interior and Exterior are part of Car Model.Axle, Engine & Wheels are inside Interior Group.Bodywork, Windsheild & Lights are elements inside Exterior Group.HOWEVER the visibility status is not determined by the wrapper object’s visibility: The problem is that you are taking the definition of “Layer” from other software and trying to apply it to SU: The term “Layer” in SU refers to a viewing plane.Įach entity - edge, face, group or component - can be assigned to a different layer. This is a standard operation across multiple 3D programs These objects must be corrupted somehow on my end because there’s no logical reason this should fail. Ungrouped edges and faces don’t need other layers.ĭon’t assign other layers (visibility switches) to basic geometry, only to groups and components. Controle their vissibility by using different layers. ![]() One object (bunch of geometry grouped) may touch another object (also grouped geometry) at one side. Not in SketchUp, when in the same context. Other programs may allow coinciding edges in modeling space. group them and this is the time to (if needed / if desired for controling visibility) assign another layer to it. Put well together they may represent something. An edge and a face are nothing by themselfs. With SketchUp you create things in a virtual world. If you persist in suspecting there is a bug here, you’ll not get any further. I need to verify if I’m experience a bug with the application:…īefore I go to the trouble of reinstalling I’m hoping that I’ve missed something simple instead of discovering a bug.
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